
#Streets of rogue characters install
The Soldier must blow up the generators on each floor (because Soldiers blow up generators in video games, right?) Doctor’s cannot kill anyone, Hackers must install malware and so on. This “Big Quest” is something personal that each character can complete for more chicken nuggets and a generous serving of XP the Vampire must find and kill the Werewolf hiding out as a normal person on each level (oh Twilight, you hilarious reference, you).

The depth of the character selection does not stop at just the abilities though, as each character can be aesthetically altered and, more importantly, each has their own “Big Quest” along with the floor-specific objectives. Doctors refuse to wield weapons since their life goal is to heal people, and so on. Vampires are strong but can’t heal by eating food (as all other characters do) and instead must nibble on necks to heal. These new characters completely alter gameplay mechanics. All of the unlockable characters show the requirements to unlock them, meaning that if you plan well you can find yourself unlocking characters at a rapid rate and finding a flood of exciting, thought-provoking ways to play the game. There is a good selection of characters to start with but this number grows fast and intelligently as characters are unlocked via your actions, which pushes you to experiment. Perhaps you would prefer to hack electronics from afar as a Hacker who can disarm cameras and turn turrets on their masters. If you are someone who wants to murder your way to your objective, you may consider a Soldier who uses firearms and regenerates his own ammo by killing people.

Selection of a character is vitally important to the gameplay, as each one has different skills, starting stats, and loadouts.

While you will get a random map and random objectives each time you play, you get to select a character that fits your preferred playstyle, which is the most important choice you will make every run. If the player manages to successfully complete them, then they’ll earn some experience points (more on this later).As previously stated, the objectives are randomized at the start of each map, meaning you may be neutralizing a target, smashing a container and retrieving something, blowing up an object, or any of the many, many other tasks that will help overthrow the evil mayor. It is possible to fail these goals - for instance, a character dies that you are supposed to escort to freedom - and still progress. Once these objectives are at least attempted, the player can progress to the next floor. Each floor is randomly generated and is littered with multiple, randomized objectives to complete. This game wears its identity on its sleeve, as it is a rouge-like and the title clearly gives that impression from minute one. So the player sets off as one of the starting classes and attempts to complete random objectives on each floor, starting at the bottom (the Slums) and working their way up. The premise is simple: there is an evil mayor who is doing evil things and the player must overthrow him by climbing through the various street levels.

To start, the player is introduced to the world of Streets of Rogue through a hilarious tutorial that does a perfect job of setting the tone for the game as it shows that both intelligence and humor will be core components to the adventure. In a market saturated with pixelated indie titles, Streets of Rogue stands out as a must-play solo title and becomes instantly cemented as a classic when playing with others in co-op. Fortunately, it also gives you plenty of reasons to come back for more. There are so many good choices that selecting just one thing feels darn near impossible. Much like a favorite meal, it is difficult choosing where to begin with Streets of Rogue.
